This site is Caitlin Weidenbach's blog on MFA program at The Art Institute of California- San Francisco.
Monday, March 2, 2009
Snake texture and uv tweeked
I tweeked more of the uvs but I'm still not happy with the tail end. I likw the bottom and the face so far and the bump needs work. I'll try a displacement map on it instead. Hopefully today I'll be able to get a toon shader on it, but I did get the glass material working great!!
I'm Caitlin Weidenbach, an Alumni of the Art Institute of California- San Francisco and the Art Institute of Phoenix. I have a Masters of Arts in Computer Animation and a Bachelors of Science in Media Arts and Animation.
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